56516 sc high allocate assets in killswitch mode can lead to assets stuck on contract
Description
Brief/Intro
function allocate(bytes memory data, uint256 assets, bytes4 selector, address sender)
external
onlyVault
returns (bytes32[] memory strategyIds, int256 change)
{
if (killSwitch) {
return (ids(), int256(0)); <@
}Vulnerability Details
Impact Details
References
Proof of Concept
Proof of Concept
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